Curated toolbox

Tools I use and recommend

These are not my projects. They are third-party tools I use, evaluate, or recommend for the problems they solve and the leverage they create in real products.

  1. Open source

    mapcn

    Ready-to-use, customizable map components for React, powered by MapLibre GL and designed to fit naturally into shadcn/ui projects.

    Why it stands out

    It lowers the cost of adding polished geospatial experiences without hiding the underlying map engine — a useful balance between speed and control.

    • React
    • MapLibre
    • shadcn/ui

    License

  2. Open source

    Boneyard

    A framework that generates pixel-accurate loading skeletons from the real interface across multiple breakpoints and frontend frameworks.

    Why it stands out

    It turns a repetitive, drift-prone design task into build tooling, keeping loading states aligned with the product as the interface evolves.

    • Skeleton UI
    • Multi-framework
    • Build tooling

    License

  3. Open source

    D3.js

    A foundational JavaScript library for building dynamic, data-driven visualizations with web standards such as SVG, Canvas, and HTML.

    Why it stands out

    Its low-level primitives preserve control over interaction, composition, and performance when prebuilt chart components become a constraint.

    • JavaScript
    • SVG
    • Canvas

    License

  4. Open source

    Postiz

    An open-source, self-hostable platform for scheduling social content, collaboration, analytics, and AI-assisted publishing across channels.

    Why it stands out

    It offers an ownable content-operations layer with an API and automation integrations — useful infrastructure for repeatable, agent-enabled workflows.

    • Next.js
    • Automation
    • Self-hosted